Friday 18 November 2016

Character design pointers



"Think about the meaning of the word 'character'. You're supposed to breath life into these things, make them appealing and give them the magic that will allow people to imagine what they're like to meet and how they might move."-Neil McFarland


Above: Ricky Nierva




Disney



Below: Sergio Pablos 
The most important point he makes is exactly what I've been telling my team mates every week (!): without clear knowledge of the personality/motivation/ etc of a character the design is not believable.



Below: Aaron Blaise



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